he intent of this
project was to create a prototype that demonstrates the instructional
design value of 3D simulation and virtual environments. The product illustrates
the procedure for properly inserting and removing circuit boards from
a rack of add-drop multiplexers.
The
choice of which VR technology to use always comes down to a trade-off
that ranges between using photo-realistic visualization with restricted
navigation or providing complete real-time freedom of motion with simple
flat-shaded graphics
Unless
stated otherwise, all the images used to illustrate this article are
computer renderings of 3D models created for this project.